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Crystal Dynamics used “AI-assisted tools” while developing the Tomb Raider reboot. | The Verge

According to the Steam page for Tomb Raider: Legacy of Atlantis: > AI-assisted tools were used during development to support some early exploration and temporary development content. Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team. Crystal Dynamics tells Eurogamer that “we leverage AI tools to help our teams iterate on ideas faster and more efficiently, while ensuring that all finished content in the final product is human-crafted.” [Link: As is becoming increasingly common, upcoming Tomb Raider remake Legacy of Atlantis has used AI in the game's development | https://www.eurogamer.net/tomb-raider-legacy-of-atlantis-comes-with-an-ai-disclaimer | Eurogamer.net]

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https://www.rockpapershotgun.com/tomb-raider-legacy-of-atlantis-studio-have-used-ai-assisted-tools-during-development-but-swear-any-ai-assisted-assets-were-either-replaced-or-refined-by-humans

Tomb Raider: Legacy of Atlantis studio have used "AI-assisted tools" during development, but swear "any AI-assisted assets were either replaced or refined by humans" | Rock Paper Shotgun

https://www.rockpapershotgun.com/tomb-raider-legacy-of-atlantis-studio-have-used-ai-assisted-tools-during-development-but-swear-any-ai-assisted-assets-were-either-replaced-or-refined-by-humans